Introduction | Technology Overview | Interactive Audio | Interactive Video |

The COLLIDE Project
for custom glove controller, interactive computer music and interactive video.
Joseph ROVAN, University of North Texas

(See video excerpts from DVD filming session)

Introduction

COLLIDE explores the idea of interaction as a function of sometimes random, sometimes controlled moments of impact. The piece shows that collision always has its consequences, but those consequences are entirely variable, producing results that are alternately violent, dreamlike, prosaic. COLLIDE reexamines the boundaries between generative gestures—those that give rise to process—and “containing” gestures that keep processes under control. As such, the sonic and visual elements walk a tightrope between homogeneity and chaos, bounded by a continual play between constructive and destructive gesture.

I composed COLLIDE for its premiere at the NIME 2002 conference in Dublin, Ireland. The yearly conference, based around "New Interfaces for Musical Expression,” focuses on the use of gestural controllers in interactive performance. For the new work I wanted to create a piece imbued with kinetic energy. I also wanted to write a work that used my glove controller to perform interactive video as well as interactive sound. The concepts of kinetic energy—and collision—led me to a very different set of decisions in COLLIDE than I had made in my earlier piece for glove controller, "Continuities." (See The Glove Project for background on the development of my glove controller.)

(next page)