|
The
COLLIDE Project... Interactive
Video The real-time video for COLLIDE contains original images
that, in their grain, almost suggest archival footage. Many were conceived in
a gesture of homage to classic early surrealist films by Léger, Buñuel,
Dali, Man Ray and others. My goal was to present—as in Buñuel’s
classic film Un Chien andalou (1928)—a series of nonsequiturs connected
through dream-like associations. The visual vocabulary in COLLIDE brings together
a world of spherical objects, both shattering and sensual, and the effects of
their unavoidable collisions. The original footage (shot by myself and
Katherine Bergeron) was processed and distressed, to uncover the grain and physicality
hiding beneath the surface of ordinarily mundane pictures. The resulting stylistic
mélange has the potential to produce, on another level, a kind of collision
of genres. Controlled by a program I wrote in the real-time video environment
Onadime, the interactive video also operates in a series of “scenes.”
Screenshot of custom video program: 
The
custom program controls a library of video components, algorithmically mixing
and processing them in response to parameters sent from the audio computer, scene
by scene. These algorithms incorporate constrained randomness, such that the video
layer of COLLIDE—like the audio—is similar in each performance, but
never exactly the same twice.
(back
to beginning) (to
video excerpts page)
|