ROVAN lecture/demonstrations: topics in interactive computer music

Alternate controllers and interactive media in performance

Overview of alternate controllers and their use with interactive sound and video. Featuring examples from COLLIDE, Continuities, and L'obvie/l'obtus.

Reading Texts in Real Time: The Dramatic Voice in/of Interactive Media
(Bergeron/Rovan)

Approaches to dramatic/narrative text in the context of non-linear interactive media. Focused on Vis-à-vis and various approaches to Rilke's text.

Gesture, Expression and Computer Music Performance

Introduction to the theory of gesture and its application in interactive performance. Featuring examples from Continuities and Aerial Variations.

Composing for Interactive Systems

Theory of gesture, data acquisition, mapping strategies. Featuring examples from Continuities, L'obvie/l'obtus, Aerial Variations, seine hohle Form, and Vis-à-vis.

De nouveaux instruments: Making Music with Gestural Controllers

Theory of gesture, "Composed Instrument" model, sensor technologies, mapping strategies (with extensive MAX examples), ESCHER system overview, and tactile feedback strategies (with VR/TX examples).

Gestural Controllers: Strategies for Expressive Systems, With Applications to Control of Real-Time Additive Synthesis and the ESCHER System

Survey of various gesture projects, gesture theory, and detailed explanation of the ESCHER real-time additive synthesis project.

Gestural Controllers and Tactile Feedback

Theory of haptics, gesture, tactile feedback issues and the VR/TX system (Hayward/Rovan).

Technical requirements for all talks:

Sound playback
Projection screen
Computer projector (VGA or DVI input)